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The Dancing Plague

Michael Wolgemut (reuse)

Catégorie

Societal norms and us



A propos du project

The Dancing plague is an immersive and interactive experience based on the true story of Strasbourg dance plague. Entering a circular set up of screens, users will discover the story of Enneline and Melchior, following them through a 360 fresco. Interacting with an original ballet on screens, users’ silhouettes will be revealed, invited to move their body and become part of the dancing crowd. Confronting the embodiment of the dancers to the stiffness of the authority, The Dancing Plague draws a metaphor of a crowd deeply wounded by misery. While inspired by a historical but yet true story, the experience will offer a modern take on the expression of a collective anger, through dance and physical incarnation

Genre Fiction One Off
Format Installation
Platforme Unity, Unreal
Producteurs

Tchikiboum, France

Production

Date d’achèvement prévue 15/11/2021
Budget prévisionnel
339 300€

Equipe

Artiste/s principal/aux Julie Desmet Weaver director,
Eugénie Andrin choreographer,
Small Studio artistic direction,
Vincent Borrel and NIcolas Gambini developers
Producteur/s Sarah Arnaud

Ils seront présents sur le XR Financing Market

Julie Desmet Weaver

tchikiboum

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