Amaury La Burthe
After a Master at IRCAM-Telecom Paris, Amaury worked as researcher for Sony. He later joined Ubisoft to work on AAA franchises such as Splinter Cell, Prince of Persia or FarCry. Developing a dual tech and creative expertise, Amaury founded AudioGaming in Toulouse in 2009, focusing on the creation of innovative audio tools. The company was renamed Novelab in 2013 as it started to focus on the creation of interactive & immersive productions on which Amaury often acted as a creative director. His work is mainly focused on new media and spans across immersive/interactive storytelling, video games, VR, AR, interactive documentaries, etc. For Novelab he oversees the global strategy, creation activities including R&D and global communication.
As a creative director Amaury has been recognized by multiple awards (Sundance New Frontier, Tribeca Storyscapes award, SXSW Innovation award Finalist, Sheffield doc fest award) for his work on projects like Notes on Blindness, Unrest, -22.7°C. He has participated in numerous successful interactive projects like Umami, Spheres, Breathe or Fly all selected in major festivals.
|Poste||CEO & Creative Director|